3. Minute Pools
A pool where the current score wins every single minute of the game. Whichever box matches the score holds the clock and earns each minute it stays on the board — a lot of small wins spread across the whole game, so it stays exciting from the opening whistle to the final gun.
What you set up:
- Same basics as Boxes — pool name, the two teams, and points per box (your pot is that number × 100).
- Per-minute payout — the points the matching box earns for each minute it holds the score. BoxD suggests an amount from your pot and your bonuses, so you can autofill and adjust.
Minute pool bonuses. Along with the running per-minute points, you can add up to four bonuses: Q1, Halftime, Q3, and Final. These are optional — set a point amount for any you want, or leave them at zero to skip. The Final is usually the biggest.
These are awarded automatically as each quarter ends — whichever box is holding the score at that moment gets the bonus. Nothing to mark or track yourself.
BoxD shows a running total as you set these: 60 × per-minute + Q1 + Halftime + Q3 + Final should add up to your pot. You don't have to hand out every point — if you leave some of the pot unallocated, that remainder goes to the box matching the final score (a minute pool always ends on the final-score box, so any leftover rides along with it). Going over the pot warns you, but the call is yours.
How it runs. Add participants and fill the board, draw the numbers, and start the game. From there you keep the Score Tracker as the game plays:
- Log each score change with the clock. When the score changes, type the new score and the game clock (elapsed time — just type the digits and BoxD formats it, so 936 becomes 9:36). The 0–0 box is on the clock from kickoff, so it's already earning before the first points.
- Minutes go to the box that held the score. When you log a change, every whole minute since the last one goes to the box that was matching the old score the entire time — the box that actually held the clock. The new score then takes over the clock until the next change.
- Overtime doesn't count toward minutes (regulation is 60 minutes of clock), but it does count toward the final score, so the final-score bonus lands on the right box.
- Made a mistake? Undo the last entry and BoxD re-settles everything cleanly — the bonuses and totals recompute from the entries, so nothing gets stuck.
The final score gets everything left over. The box matching the final score takes its final bonus plus any pot you didn't allocate. When you set a separate final prize, that's its own award; when you didn't, the leftover simply shows up combined with that box's minute total — one number, not a mystery line.
Everyone hears about their wins. Because a minute pool awards points constantly, each box that closes out a stretch of minutes gets a heads-up as it happens, with its running total — so players can follow their own boxes climbing all game without watching the tracker. (See the Notifications guide.)
You run a minute pool from the Score Tracker — log each score change with its clock time as the game plays, and BoxD figures every minute, bonus, and total from what you enter.
For entertainment purposes only. BoxD organizes and manages your pool — it does not collect, hold, or transfer money or anything of monetary value.